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Durham UE4 Scene

This scene is constructed in Unreal Engine 4, based on an old painting by Louise Rayner. I completed it while studying abroad in Montréal under the instruction of senior environment artist Vincent Joyal. The assets were modeled in 3DS Max, and the materials were created in Substance Designer, with the exception of the foliage and tree textures. The reference painting can be found here.

Lighting Render
Geometry Render
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